we're hiring!

We are building the foundational apps for AR as the next computing platform. The founding team has deep backgrounds in 3D user interfaces. Spatial is funded by some of the best firms in Silicon Valley including the seed investors in Uber, AirBnB and Zynga. Join our high calibre team and craft magical user experiences that help define the immersive future of computing!

Holographic Engineer (NY or SF)

  • Prototype and build next generation AR/VR products in Unity3D/C#
  • Work closely with the founders to concept and iterate on product ideas
  • Build with the latest mixed reality hardware (HoloLens, Vive/Rift/Microsoft VR platform)

Producer/Product Manager

  • Drive project development; defining scope of work, schedule, task list.
  • Work closely with business to develop roadmaps
  • Identify and prioritize project tasks and risks
  • Understand and communicate complex, technical engineering issues
  • Manage issues/problems and activity progress to ensure project goals are achieved
  • Communicate issues in a timely and accurate manner
  • Identify, monitor, report, and escalate project-related issues to achieve timely resolution; implement corrective actions and resolve conflicts
  • Manage and coordinate activities and tasks among project team members, orther internal departments, and client and vendor/subcontractor's organizations as needed to meet project's goals and ensure project completion is on schedule.
  • Serve as liasion between technical and non-technical teams and vendor/subcontractor oganizations to ensure all project targets and requirements are met.
  • Constantly monitor and report on the progress of the project to all stakeholders.
  • Maintain excellent communication with functional team members and direct management to ensure early identification of issues in a timely reporting of status.

AR Designer (NY or SF)

  • Communicate the user experience at various stages of the design process by making compelling designs and concepts and expressing them in compelling visual and verbal ways, such as: stories, sketches, wireframes, flow diagrams, models, 2D/3D mockups, prototypes
  • Clearly rationalize and justify design work, advocate for users' needs
  • Iterate with developers to create compelling interactive demos
  • Interpret and translate complex technologies into simple and beautiful products and user experiences

3D Design Intern (NY or/and SF)

  • Design user interface and UX flow for collaborative AR experience
  • Create compelling visual and motion design language for 2D/3D UIs
  • Create visual assets including 2D images, 3D models, and UI layout
  • Create compelling marketing materials including videos and website

Customer Success Manager

  • Report to our Head of Business
  • Own and close inbound sales leads looking to license Spatial
  • Conduct demos with partners ranging from Fortune 1000 CXOs to mid-level internal champions
  • Ensure existing customer success, including growing accounts and handling high priority or thony technical issues that aren't resolvable through our FAQs and first line customer support
  • Maintain our CRM, including updating the state of leads and key notes about customer needs
  • Create/send customer surveys, schedule and conduct feedback calls, and connect with low-usage users to understand their experience
  • Seek out new tools to help improve business development operations